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Welcome to Global Agenda!
February 1, 2010 Our vision for Global Agenda was to combine elements from our favorite genres: the combat of a team-based shooter, accessible character progression of an RPG, and emergent conflict, production, and politics between player-formed groups competing for limited territory and resources like a giant strategy game. Plus jetpacks, because who doesn’t like jetpacks?! Like our game, our pricing model is a hybrid, designed to offer players maximum flexibility: - With a one-time purchase players can enjoy the game casually with features comparable to other multiplayer online shooters. - And players that opt for the monthly subscription have access to ongoing content updates and premium features including ‘Conquest’ - the strategy meta-game that enables groups to compete over specific, persistent territory locations on the world map
Welcome to Global Agenda!
February 1, 2010 Our vision for Global Agenda was to combine elements from our favorite genres: the combat of a team-based shooter, accessible character progression of an RPG, and emergent conflict, production, and politics between player-formed groups competing for limited territory and resources like a giant strategy game. Plus jetpacks, because who doesn’t like jetpacks?! Like our game, our pricing model is a hybrid, designed to offer players maximum flexibility: - With a one-time purchase players can enjoy the game casually with features comparable to other multiplayer online shooters. - And players that opt for the monthly subscription have access to ongoing content updates and premium features including ‘Conquest’ - the strategy meta-game that enables groups to compete over specific, persistent territory locations on the world map. As an independent studio, we’ve had the luxury of developing a title that can be hard to categorize, but aims for ‘fun and engaging’ above all else. We hope you enjoy the game

