favorite
Week 20
Hard Eight, Whose Back Story?, Favorite Survivor? Hard Eight Double the specials, quadruple the fun!
Killing Floor Gear now available!
Here is an announcement for all the REAL fans of Killing Floor: you can now buy the t-shirts and hats! We got together with Glitch Gaming Apparel, gave them a bunch of your favorite Zeds and weapons – and you can see the first results at their website – click HERE . We were wearing the samples at GDC in March and they certainly attracted some attention, so go and get yours now! For the quick view, here are some samples: [Show as slideshow] Discuss on the forums ->
Welcome to Global Agenda!
February 1, 2010 Our vision for Global Agenda was to combine elements from our favorite genres: the combat of a team-based shooter, accessible character progression of an RPG, and emergent conflict, production, and politics between player-formed groups competing for limited territory and resources like a giant strategy game. Plus jetpacks, because who doesn’t like jetpacks?! Like our game, our pricing model is a hybrid, designed to offer players maximum flexibility: - With a one-time purchase players can enjoy the game casually with features comparable to other multiplayer online shooters. - And players that opt for the monthly subscription have access to ongoing content updates and premium features including ‘Conquest’ - the strategy meta-game that enables groups to compete over specific, persistent territory locations on the world map. As an independent studio, we’ve had the luxury of developing a title that can be hard to categorize, but aims for ‘fun and engaging’ above all else. We hope you enjoy the game
Welcome to Global Agenda!
February 1, 2010 Our vision for Global Agenda was to combine elements from our favorite genres: the combat of a team-based shooter, accessible character progression of an RPG, and emergent conflict, production, and politics between player-formed groups competing for limited territory and resources like a giant strategy game. Plus jetpacks, because who doesn’t like jetpacks?! Like our game, our pricing model is a hybrid, designed to offer players maximum flexibility: - With a one-time purchase players can enjoy the game casually with features comparable to other multiplayer online shooters. - And players that opt for the monthly subscription have access to ongoing content updates and premium features including ‘Conquest’ - the strategy meta-game that enables groups to compete over specific, persistent territory locations on the world map
Meet Senior Artist Will Burns
Will’s illustrations are featured in the Commonwealth art book and poster available inside the Limited Edition Game Box . Will, tell us what you do at Hi-Rez. I’m a Senior Artist at Hi-Rez.
Meet Scott Zier – Senior Game Designer
Global Agenda’s Senior Game Designer, Scott Zier talks with us how he got started with Hirez Studios and his excitement for the campaign portion of the game. Scott, tell us a little about what you do at Hi-Rez Studios. I’m a Senior Game Designer at the studio, and also head up the Level Design team.
Meet Bret Kroll – Senior Character Technical Director
Global Agenda’s Character Rigger, Bret Kroll talks with us about realistic articulation and his bias toward the Robotics class in this weeks meet the team Bret, tell us a little about what you do at Hi-Rez Studios. Senior Character Technical Director (TD). I create the underlying skeletons or “rigs” that allow Global Agenda characters to have realistic articulation. With the help of Bryan “Riggs” Cere, my team also creates and maintains custom MAXScripts for the studio’s proprietary artist toolset in order to streamline the creation and management of game content. How did you get into the gaming industry
Meet Bret Kroll, Senior Character Technical Director
Global Agenda’s Character Rigger, Bret Kroll talks with us about realistic articulation and his bias toward the Robotics class in this weeks meet the team Bret, tell us a little about what you do at Hi-Rez Studios.

